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LuxLo's Mathematical Nova Prime
Forum » Clan Business » Share Your Build
LuxLo 20th Feb 2015

Joined: 14th Oct 2014
Rank: Leader/Bull shark
Posts: 65
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Since I haven't posted in a while and there doesn't seem to be a good Nova build I decided to post mine.
This build focuses on team support while being able to survive nearly EVERYTHING.


This build effectively uses Redirection, Vitality and Quick Thinking to keep up and running. Combine it with Primed Flow for massive results (743 Max energy thanks to Nova Primes larger Energy Pool).

100 Energy = 240 Effective Health with Quick Thinking
743 Energy = 1783.2 Effective Health with Quick Thinking
Add 740 Health for a potential total health of 2523 with 740 Shields.

On top of that you also have 154% Duration from Max Narrow Minded and Continuity to give you VERY large Mprimes. You'll only need to run intensify being as there is a cap on how slow enemies can get, (Max is 75% speed down, with Intensify (30%) and base of 30% you'll get a slowdown of 60% speed). Lastly a Streamline to bring the cost of each M-prime down to 70 energy. With a 743 energy pool, 70 energy for an M-prime should not be a problem, (will replace with maxed Primed Streamline (55%) if it ever comes out, for 45 energy M-primes).

So basically if you're going down with this much health, shields, and M-prime active, something is VERY wrong. However all in all this will be a great addition to almost any team, being a power house that refuses to go down via the combination of insane health and constant M-primes.

(For Fast Nova just replace Intensify with Overextended)


Last Edit: 21st Feb 2015 by LuxLo
Dikkimies 20th Feb 2015

Joined: 1st Feb 2015
Rank: General/Great White
Posts: 139
Likes 1



I have no idea how to correctly utilize Nova, but came up with this kind of build for longer defense or survival missions: http://goo.gl/gtwVRv


"If something is hard to do, it's not worth doing"
- Homer J. Simpson

LuxLo 21st Feb 2015

Joined: 14th Oct 2014
Rank: Leader/Bull shark
Posts: 65
Likes 0



Going over 45% power strength is pointless for longer survivals or defenses. They can only be slowed up to 75% and you reach 60% slow with only 30%Power Strength. The only thing more powerstrength would do is increase the blast damage, which would be pointless in a high survival because the blast damage would do next to nothing.


SSI_GinTheDuke 21st Feb 2015

Joined: 29th Oct 2014
Rank: Sage/Hammerhead
Posts: 44
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This would be my Speed Nova , looks squishy on first look but because of the rage + quick thinking combo you can get away from everything.

http://goo.gl/m7DcT8

You will get an incredible high range for the mprime and and in later defence and survival missions you can even play the defence frame with animatter drop .



drink responsible

Last Edit: 21st Feb 2015 by SSI_GinTheDuke
LuxLo 21st Feb 2015

Joined: 14th Oct 2014
Rank: Leader/Bull shark
Posts: 65
Likes 0



I really don't see the point to rage. With only 300Hp you can only get 120Energy out of it before it stops at 2 and stops giving you energy. You're literally just better off getting a shield or health mod. Seeing as her health and shields are the same I'd go with shields since they regen. You have quick thinking as a backup for health. (If you didn't know they nerfed the Rage+QT combo)

As for the constitution, Primed Continuity and Narrow Minded are an already huge M-prime, Id rather toss on a streamline(hopefully primed streamline) to cut down on energy costs. Need more spare energy for the Quick Thinking, just in-case. Also 100 Energy M-primes really cut into your pool.


Last Edit: 21st Feb 2015 by LuxLo
SSI_DaddySlimer 21st Feb 2015

Joined: 12th Dec 2013
Rank: Sage/Hammerhead
Posts: 1374
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I've done alot of survival recently, have been observing those with QT still being downed alot (likely because of behaviour rather than frame) and others not really suffering at all, If the others have QT then they didn't need it and wasted a slot or were kept alive longer with a better utilized slot.

Luxlo, you have a high technical knowledge of caps that I do not, so my build is most likely pretty inefficient but I would aim for something half way. My advise for all players is to boost a frame/weapons positives rather than shore up it's weaknesses.

That being said, I guess your playstyle would change if you could rely on your frame being able to do what you want it to do within the team.


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Feel free to add me on Steam - http://steamcommunity.com ... /id/slimer

Last Edit: 21st Feb 2015 by SSI_DaddySlimer
Legend 22nd Feb 2015

Joined: 9th Apr 2014
Rank: --
Posts: 1258
Likes 70



tbh, i think you should of had the - as a D that way there is "inxs" of points for the slova build, but still seems like a very solid build if only i had the cores to max prime cont/flow

and with @slimer i agree completely, though QT does save you very often the stagger will kill you in the end which can be a bit of a nuance


Round and round the wheel of life goes... where it stops nobody knows... but theres one thing i do know... and it's that i'll be happy where ever i go...

MadHatHacker (Banned) 24th Feb 2015

Joined: 31st Jan 2015
Rank: --
Posts: 130
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Overall, this is a good build, but there are a number of issues with it.
1. Non-Optimized Quick Thinking
QT functions very well on caster frames, however it has a crucial flaw: if you are not constantly topped up on energy, it loses a large portion of its efficacy. That's why people use Rage with it, and I would honestly suggest you do so here, especially since you took Vitality as well.

2. Duration Overkill
Maximum duration Nova builds are fun, and they make for some pretty lolzy exploits with Null Star and Wormhole, but in long-running missions like Defense and Survival, you can frequently dick up the spawn rate due to the huge range on the slow. Things wind up taking forever to get to your nice little campfire of destruction at the defense objective, or the number of enemies that are bolting towards your hidey-hole slows significantly, causing you to amass life support at a much lower rate.

3. Ignoring Antimatter Drop
This is arguably the most powerful ability in Nova's arsenal. It has infinitely scaling damage that scales off of WEAPONS, meaning your 4-Forma Boltor Prime can now do more than quadruple the damage in what is literally an AoE Nuke (dat Radiation damage doe). Molecular Prime is a wonderful ability, but it's scaling does not even BEGIN to come close to the lethality of Antimatter Drop.

4. No Range Mitigation
Alright, this one is pretty minor and I'm really just kind of nitpicking away because my personal style is different, but dropping two thirds of your range on all abilities without attempting to mitigate the penalty seems somewhat foolhardy. While AMD technically has a static range, all of the other abilities scale quite well with it. Your Null Star now has a very small radius in which it will function, your Molecular Prime detonations are very small and probably will not be able to consistently deal overlapping damage, and your Wormhole has less than 20 meters of range.

These are just my critiques, you certainly have a viable build, so do with them what you will.


Everything Ash can do Loki does better.

LuxLo 25th Feb 2015

Joined: 14th Oct 2014
Rank: Leader/Bull shark
Posts: 65
Likes 0



QuoteOverall, this is a good build, but there are a number of issues with it.
1. Non-Optimized Quick Thinking
-snip-

2. Duration Overkill
-snip-

3. Ignoring Antimatter Drop
-snip-

4. No Range Mitigation
-snip-

These are just my critiques, you certainly have a viable build, so do with them what you will.
1. I'm somewhat new to the whole using Quick Thinking but I figured with a pool of 743 Energy it would work well.

2. I agree it can mess up survival spawn rates, however its perfect for defense in that every enemy will be slowed. This allows for more control and safer runs of defense. (Don't recommend using till atleast wave 15-20+)

3. Anti matter drop is buggy as all hell. Sometimes it simply doesnt register damage or just explodes with base damage. All it takes is a slighty laggy host or to shoot it one to many times and suddenly its a waste of energy and time. If it worked 100% of the time I'd totally consider using it.

4. Ya personal preferences here. I can get around just fine by coptering. Also Null Star is good for the melee dudes that get close. If the enemy is too far away to null star then shoot them with a gun.


Last Edit: 25th Feb 2015 by LuxLo
MadHatHacker (Banned) 27th Feb 2015

Joined: 31st Jan 2015
Rank: --
Posts: 130
Likes 0



1. Because you used Vitality and a Primed flow, a maxed Rage will usually allow you to cap your energy before your health hits two points. That means that regardless of how many points of energy you have leading up to that point, when QT activates, you'll have a full or close to full energy bar; that will help you survive most of the truly nasty encounters you might get yourself into.

2. Indeed it does, but it also typically requires that you leave the pod to go and find the little buggers, because they're usually plodding along unable to get past about fifteen meters from the spawn point. That entails leaving any protection that has been set up at the defense objective, which can go quite badly for squishy frames like Nova.

3. Unfortunately, AMD is quite guilty of being unreliable, and I'll be the first to admit it makes me want to drag my face along a bed of thumbtacks. However, there has been a large decrease in the amount of aggravation since the networking changes, and I only see these issues with any regularity when I get people with ISP's who spell their name in Sanskrit.

4. Well... I suppose I could probably function alright if I got used to it, but as it stands it aggravates the hell out of me when my Wormhole drops me into the pit I'm trying to teleport over



Everything Ash can do Loki does better.

Forum » Clan Business » Share Your Build
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