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The Importance of Dark Sectors?
Forum » Clan Business » General Discussion
Campaigner 15th Apr 2014

Joined: 13th Aug 2013
Rank: Whale Shark
Posts: 35
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     It seems like having control over a dark sector serves no real purpose thus far. I mean, so long as everyone has access to them all, wouldn't it simply be in everyone's interests to just leave each solar rail alone so access to the improved XP missions remains available at all times? Cutting off access for days at a time just hurts everyone, especially the attacking party which recieves ZERO credits for contested mission completions.

     I love PvP-related conflict but this seems to be a waste of time until DE gives us an actual incentive to gain and maintain control. There needs to be special rewards that are otherwise unobtainable on the line here.
Hasu-me 15th Apr 2014

Joined: 20th Nov 2013
Rank: Soldier/Tiger shark
Posts: 337
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This is a serious issue that needs to be fixed, my suggestion is that dark sectors should be unlocked and playable for the public even when under the attack of another clan. This would make the whole war over a territorry into a war about income of each clan and would leave the players who don't want to take part in this clash of the clans in peace.

Anyways, until that gets fixed, I'll just keep raiding the rails for the honour of the clan!

*throws smoke-bomb*

tlk742 15th Apr 2014

Joined: 6th Aug 2013
Rank: Warlord/Megalodon
Posts: 436
Likes 2

I just want akkad, and then that's it but yeah the rails seem like a waste with the 24/7 conflict.

MrMilkman 15th Apr 2014

Joined: 12th Apr 2014
Rank: --
Posts: 4
Likes 0

The thing I like the least about the Dark Sectors is the fact that the tribute amount can be set to 0%. There really isn't any point in owning or fighting over Sectors when most clans and alliances just set their tribute amount to 0%.
SSI_DaddySlimer 15th Apr 2014

Joined: 12th Dec 2013
Rank: Sage/Hammerhead
Posts: 1374
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The zero rate tribute would not be sustainable in the model they have forecasted. Repairs need to be done to the rail at cost and the next attacking alliance can start attacking with that advantage until it is repaired.

We will win Akkad but then instantly another alliance will contest us and we will be a few percent down and already losing before a shot is fired.

It will stabilise, alliances will fall, Solars plan of making multiple rails is now folly, we do not have manpower to defend multiple rails, we do not have the incentive and unless we get alot of money into the clan bank through tax or otherwise then we are not going to be able to repair it.

I can see the long term outcome once the landgrab is over, but it adds little to the game other than a reliable tiered source of infested farming.

WHAT IT DOES NOT PROVIDE IS END GAME CONTENT. This whole thing was supposed to be the first part of endgame. Disappointed, add to that the current DDOS attacks and I think Digital Extremes are in trouble. DDOS is a problem (I sell hosting at a server farm) but it's not this bad a problem unless maybe DE lack serious network engineers.

There needs to be some kind of benefit to all this, I think Remeant has a superb idea of specific gear only usable by the controlling alliance. That would motivate the 'stance obsessed pokemon collectors' among us.

They need to put decent stuff in loot lockers and better stuff in locked lockers to allow Master Thief owners to get more for sacrificing a slot, it would enable a no-kill stealth reward option and slow down the whole rush mentality. Perhaps implementing Skyrim/Bioshock Infinite lock picking. It's not meant offensively as I am one of those rushers, DE give me no reason to stop and look about, Secret rooms are just something to dismiss.

/rant (sorry)

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Last Edit: 15th Apr 2014 by SSI_DaddySlimer
MrMilkman 15th Apr 2014

Joined: 12th Apr 2014
Rank: --
Posts: 4
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Yeah, I agree completely with what you're saying about rushing through levels. I'd like to see some sort of bonus if you complete a mission without being detected, or without alarms being sounded. But they would also have to implement a bonus for finishing the mission within a certain time. I don't usually just charge through missions, I tend to take my time and kill as many enemies as possible, but when sabotaging the enemy's rail, I just charge right by all the enemies, hit the consoles and I'm out of there. There really is no incentive in fighting the enemies that spawn because they really don't drop anything worth while.
SSI_GG (on PS4 - B6E6L6I) 16th Apr 2014

Joined: 5th Aug 2013
Rank: Warlord/Megalodon
Posts: 947
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I dont know what DE is trying with this game anymore. I agree with all of you. And I think clans are the only thing keeping this game alive. DE needs to fix some problems not just add more content that is broken. I really like this game but when I get lag problems bc of network (not problem on mine side) and the dc problems and so on....

I did mention this before (like most of warframe players did) but seems like DE dont care about the players they only care about the money it seems. Trust me every day I play this game I get more and more distanced from it. The only thing keeping me on is our clan and nothing more.

And for the dark sectors I just wanna say they suck bad. That is the worst idea in this game (sorry for being like this but sometimes you gotta say what you think and be honest about it).

Melee dmg 2.0 is good but now this game is only for melee and primary and sec weapons are of no use. If we got life steal on katana then why do we need other weapons? Why dont they just make 5-10 weapons for all 3 weapons slots and start to make the end game contest. Lots of weapons are retarded and not strong like others. Why DE wont delete them or delete stronger weapons?

DE will be surprised when they put out more of end content and players will just leave this game.

That is all I think about this game right now and I am disappointed in the progress of this game so far.

Make it idiot proof and someone will make a better idiot.

Balerion84 16th Apr 2014

Joined: 11th Aug 2013
Rank: Administrator
Posts: 1234
Likes 0

I don't know, I think the dark sectors have potential, but they are a bit underwhelming at the moment. They just need a lot of work. It worked in EVE so the potential is there.

SSI_GG (on PS4 - B6E6L6I) 16th Apr 2014

Joined: 5th Aug 2013
Rank: Warlord/Megalodon
Posts: 947
Likes 0

Yeah the potential is here but then that goes for all thing is this game. I know it got potential (as we all do) that is why we are all playing it. What will this game be in beta for 2 years and still nothing will be done? Like now 1 year and a lot of things are not fixed.

I know that all of you had "burnout" in this game (I had like 10 times so far) and in that time we stopped playing the game for some weeks.

Are we going to play only when new update comes?

I really like the game but than again I dont want to spend my time in the game that got no end game, devs wont fix the problems game has and will have in future. So what is the point?

If you wont fix the problems you got now why do they keep adding new stuff? Im saying that things get fixed slowly in this game and like you all know ppl are leaving the game (we got lots of members who left bc of that).

They keep saying they will do something for the MR but nothing is here, they say we will have end game soon (nothing so far) and other things. And now they added dark sectors for the end game witch most of the players dont like. Dont know Im not saying I can do it better but then again I dont have company who makes games. If you wanna do something give the best you can not like this just add new stuff.

Im sorry for being like this but I just burned out again. I will not play it for some days and then Il come back and we will see.

Make it idiot proof and someone will make a better idiot.

Last Edit: 16th Apr 2014 by SSI_GG (on PS4 - B6E6L6I)
MrMilkman 16th Apr 2014

Joined: 12th Apr 2014
Rank: --
Posts: 4
Likes 0

Yeah, I quit playing twice before just because it's so repetitive, and now I'm starting to get bored with it again, and I agree, dark sectors are very disappointing. I'd at least like to see some new infested enemies in there or some cool loot drops, but it's just bonus xp and resources. Pretty lame imo.
MPD100gram 17th Apr 2014

Joined: 11th Apr 2014
Rank: --
Posts: 9
Likes 0

The whole system of Dark Sectors sucks... I want to play against infested, but I got only 24 hour for that, because some other clan will try to fight for sector what will take for about 48 hours. This will be my opinion about dark sectors

Pros. You can fight infested without waiting for Infested invasions. Easy to collect resources. You can stay as long as you want with Vauban on defence missions (with correct build and if played correctly).

Cons. Sector cnflicts prevents you from doing those missions.Those conflicts are useless, they only make people disappointed, because they cannot access missions.

To sum up, whole system of those sectors should be changed, because only for about 2 days a week people can access dark sectors. Worst thing is that conflicts (without any use) take most of the time.

This is only my opinion, but I do really hate current system of sectors even if idea of sectors itself is quite interesting.
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